MustaKrakish, MustaKrakish.... |
If this was a real tree, it would just be the top, folks. |
Sure is dark in here |
However, something I'm personally looking forward to the most is the new "deterministic lockstep" system they are introducing to combat desync. Desync is when, because of lag, there is a discrepancy between where your computer shows your character and where the actual game server registers your character at. This is what causes "rubber banding". It's annoying in non-hardcore leagues, but it's extremely dangerous when playing hardcore leagues. You rubber band, you die. Have fun re-rolling! So here's to hoping that this new system gets that sorted. They've also said that they are adding more international servers, which should help the sizable crowd of players from around the world.
I'm also really looking forward to seeing how the new unique jewels interplay with the skill tree. You will be able to socket these gems into certain areas of the tree to change the modifiers the tree gives you. For example, certain parts of the tree are very heavy on a certain ability score, like strength. If you were wanting to play a caster character, you'd much rather those "nodes" become intelligence. So, using one of these unique gems, you will effectively be able to change the bonus to something much more useful to your character's build than strength. It looks as if the gems will have different rarity levels, akin to other items in the game, so that more powerful gems will be much harder to get.
And of course, there're the leagues. The place where all new players should get their start. Fresh economies, bootstrapping, 'Murica! The two leagues that will start on the 10th are "Warbands" and "Tempest." As usual, one will be a standard league (re:no permadeath) and one will be hardcore (re: you die, bye bye). The Warbands league is defined by warring clans that have spread across the map. Apparently, when you engage a group, they will use complimentary skills and work together to take you down. At higher levels, they might even have a leader with them to guide them and failing that, kill you. In "Tempest", there are magical whirlwinds located across the land with various powers that can help you, hurt you, or do the same to your enemies. At first blush, it sounds quite a bit like the shrines that already exist in the game, but I have faith that GGG has crafted something fresh and engaging. Both leagues will have unique items specific to only their league, so if you want to collect them all, you'll have to play both leagues. Also, there will be a new set of challenges for these leagues. Completing these challenges will grant you a totem pole decoration for your hideout that will grow in height with each one you muscle through. Having completed some of the challenges for leagues before, a few will be simple, but most will be time consuming or hard. Good luck!
Path of Exile: Awakening will release Friday the 10th of July at 1 PM PDT/3 PM CST. If you are playing, feel free to add me to your friends list. My id is....."Nerdstalgic." Ta-daaaaaa! See you in game, hopefully!
Path of Exile website
Awakening release trailer
"Fresh economies, bootstrapping, 'Murica!"
ReplyDeleteI let out a hearty yawp at your wit dear sir.